Before we begin, big thanks to Crepuscular Fluffle designer Merlijn Eskens for answering the last column's call for a sheep picture so I had an excuse to use this column's headline. It is very much appreciated.
Unfortunately, I have to admit this headline is pure clickbait. As it stands right now, the threat of continued bleatings is an empty one. It has no teeth. No fangs, beaks, tails, or claws, dew or otherwise. Not even those cute little toe beans.
What I'm trying to say is that we have gone through our backlog of pet pictures, and I am once again asking for your zoological support.
Like a public radio pledge drive, we need your donations. Your pet pictures are vital to the work we do here, somehow. (Don't think too hard about it.)
You can help us out and do your part to secure a bright future for the Creature Comforts column by emailing your pet pics to news@gamesindustry.biz with "Creature Comforts" in the subject line, along with your name and job title for the submission.
And if you want to go the extra mile, you can always convince your studio management to encourage everyone to do the same because just think what a morale boost it would be for everyone to scroll through a column looking for their co-workers' cute pets and then spending the rest of the day talking with each other about what good pets they all are working extra hard to meet their deadlines.
Oh, and if 100 or so pet pictures below aren't quite enough, we have the entire Creature Comforts archive for anyone who really wants to go down the rabbit hole and spend an afternoon on this.
Ace, submitted by Devolver Digital head of program management intelligence Karen MarshallAero, submitted by Devolver Digital influencer strategist Jess MorrisonAmadeus, submitted by Jasper & Jonas artist Indiana-JonasAmelia Rossi, submitted by Poppy Works concept artist Erica RossiApollo, submitted by Titan Forge senior UI artist Marilyn BrackettArnold, submitted by Supermassive Games facilities coordinator Sally SquibbAva, submitted by Devolver Digital head of program management intelligence Karen MarshallAxel, submitted by Devolver Digital head of program management intelligence Karen MarshallBaby Dave, submitted by Phantom Coast sound designer Stephanie EngelbrechtBarney, submitted by CI Games head of global communications and events Jon WilcoxBlue and SlowJam, submitted by sound designer and composer Adam "Doseone" DruckerBob Garlic, submitted by Visai Games lead producer Shahrin KhanBowser and Happy, submitted by Gameforge platform developer Matthias EmmertBuho, submitted by Nour Team designer, engineer, and composer Maximillian MuellerBulut, submitted by Slow Bros. 3D artist Kardi BabalCalcifer, submitted by Kitfox Games art gremlin Quinn ViauCasper, submitted by Supermassive Games community manager Georgina HowlettCat, submitted by Devolver Digital marketing manager Robbie PatersonCat, submitted by Crespuscular Fluffle game designer Merljin EskensChickpea, submitted by Supermassive Games QA manager Tom NicholasChuckles, submitted by Devolver Digital senior influencer strategist Clara SiaCléo, submitted by Devolver Digital head of licensing Fée-HeyerCleopatra Nieto, submitted by Poppy Works level designer Eber NietoComox The Cat, submitted by Kixeye Canada executive producer Alan FreemantleDaisy, submitted by Aggro Crab community manager PaigeDiego, submitted by Devolver Digital creative marketing specialist John TyrrellDog, submitted by Crespuscular Fluffle game designer Merljin EskensDonna, submitted by Gameforge senior payment support specialist Patrick KrauseDoritos Locos Taco from Taco Bell and Baja Blast, submitted by Poppy Works head of QA Charlotte TaffEdmund, submitted by Supermassive Games narrative production manager Jill PoskanzerEmona, submitted by Gameforge QA specialist Nina GoleFenrir, submitted by Phantom Coast lead programmer Leon Berghorst-DamFenwick, submitted by Devolver Digital senior influencer strategist Clara SiaFern, submitted by Devolver Digital support specialist Rachel MillsFlocke, submitted by Gameforge head of localization Sarah Müller and QA lead Sven MüllerFoss, submitted by Visai Games lead producer Shahrin KhanFrank Jaeger, submitted by Poppy Works pixel animator Scott BrownFrost, submitted by Devolver Digital producer Anna SajeckaFrumpkin (left) and Caleb, submitted by Supermassive Games senior technical artist Connor McKeeHeyko, submitted by Gameforge legal counselHobbs, submitted by Devolver Digital creative marketing specialist John TyrrellHunter Jose, submitted by Gameforge head of PR and global communications Reinaldo RendonJames, David, Teddy, and flock, submitted by Titan Forge senior UI artist Marilyn BrackettJeri, submitted by Devolver Digital senior influencer strategist Clara SiaJessie, submitted by Ron, tech director at Inflexion GamesJo, submitted by Devolver Digital senior influencer strategist Clara SiaJohnny (above) and Nicky, submitted by Gameforge security engineer Lukas WingerbergJosie!, submitted by Galvanic Games community manager MadsJun, submitted by Kitfox Games art gremlin Quinn ViauKanelaki, submitted by Gameforge community management team lead Mathias BialkKikimora, submitted by Titan Forge associate level designer Hugh WeymouthKILLER QUEEN, submitted by Aggro Crab sound designer archetype Winter McFarlandKola, submitted by Sandsoft VP of publishing Miikka LindgrenLady, submitted by Supermassive Games senior UI artist Liam ShallooLexi, submitted by Supermassive Games community manager Georgina HowlettLilo, submitted by SuperScale growth marketing manager Nicholas ColesLily, submitted by Inflexion Games VFX artist Martina GoddyearLoki, submitted by Gameforge business development manager Jennifer BergmannLouis, submitted by Roost Games business developer Joni van der LeeuwLuca, submitted by Inflexion Games senior QA Bre JacksonLucy, submitted by Gameforge community manager Ricardo DiazLulu, submitted by Gameforge concept artist Wei YangMabel and Phoebe, submitted by Titan Forge release manager Kabir BarryMeogi, submitted by Phantom Coast 2D environment artist John CactianMeoru, submitted by Sandsoft senior product manager Jongin ParkMilo Manolo Ross, submitted by Poppy Works lead programmer Kaylee MayaMinerva, submitted by Supermassive Games senior UI artist Liam ShallooMinka, submitted by Gameforge development team lead Florian MyckaMiso (left) and Poko, submitted by Aggro Crab producer Joanna LinMojo, submitted by Gameforge game writer Simone KilianNala, submitted by Gameforge QA specialist Nina GoleNeko Case Ludlow, submitted by Devolver Digital special operations specialist Kate LudlowNemo and Mitzi, submitted by Aggro Crab creative director Caelan PollockNixie, submitted by Inflexion Games director of people and culture Leanne AndersonNori, submitted by Nour Team creative lead and head chef Tj HughesObi, submitted by Outright Games digital release manager Foley ButlerOld Man Dave, submitted by Phantom Coast sound designer Stephanie EngelbrechtOlive, submitted by Devolver Digital head of licensing Fée HeyerOri, submitted by Gameforge community manager Gülşah ÖztürkOrpheus and Q, submitted by Gameforge project manager Franzi JOscar and Evelyn, submitted by Devolver Digital web developer Eli PennerPalinka, submitted by Gameforge product manager Lucas BourguignonPhyllis, submitted by Nerial 2D artist Helen O'DellPixie, submitted by Nerial community manager Issy ReevePoko, submitted by Aggro Crab producer Joanna LinPoppy, submitted by Supermassive Games digital content creator Tara BunkerQuasar, submitted by Titan Forge concept art lead John BridgesRay, submitted by Titan Forge senior UI artist Marilyn BrackettRay (left) and Finn, submitted by Ultra head of partnerships Janneke van Swetselar and ZBD SVP of business development Igor MelniksRocky, submitted by Titan Forge localization director Estelle BaillyRue, submitted by Titan Forge QA analyst Basir McGeeRufus, submitted by Hi-Rez Studios COO Vero LallierRylai, submitted by Ico Partners communications manager Maria (Masha) KhodaevaSadie and Maurlin McKee, submitted by Poppy Works producer Rose McKeeSesame Bagel, submitted by Aggro Crab level designer Phillip CorradoSickan, submitted by Midjiwan general manager Christian LövstedtSisko, submitted by Inflexion Games technical artist Euan MckaySnips, submitted by Nerial community manager Issy ReeveSomi, submitted by GF Live producer Na Ra ParkSpengler (top) and Einstein, submitted by Kixeye player support manager Kari FranzTango (in memoriam), submitted by Slow Bros. 3D artist Kardi BabalThaddeus, submitted by Devolver Digital support specialist Rachel MillsToffee (below) and Mochi, submitted by Gameforge software developer Yuka ChenTom, submitted by Gameforge general counsel Dr. Martin SesterTommy and Lea, submitted by Gameforge graphic artist Johanna LessingTony, submitted by Titan Forge marketing specialist Prarthana RameshTruffles, submitted by Sandsoft art lead Shaun YowTutu, submitted by Aggro Crab studio head Nick KamanTwix, submitted by Devolver Digital influencer strategist Jess MorrisonXena, submitted by Devolver Digital lead compliance analyst Kavan ChanaZoe (in memoriam), submitted by Jasper & Jonas game designer and programmer Jasper Oprel